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Healing Power Healing Power, also known as Compassion, is a secondary attribute that improves all healing performed by the character, including healing from the regeneration boon and rejuvenation. Healing power does not affect the revival process.



A character's current Healing Power value can be seen in the tooltip for the Health statistic on the Hero panel.



Healing scales linearly with healing power. Different sources of health gain add different amounts of healing per point of healing power. For instance, each point of Healing Power adds 0.125 healing for Regeneration, 0.06 healing for Rejuvenation.



Related skills Edytuj

Utility skills that increase healing power Edytuj



Related traits Edytuj

Trait lines that increase healing power Edytuj

Healing Power is increased by investing points in the following profession-specific trait lines.  Each trait point spent gives +50 Healing Power. It can also be increased by using appropriate equipment.





Traits that increase healing power Edytuj



Traits that benefit from healing power Edytuj



Related equipment Edytuj

Equipment prefixes that increase healing power Edytuj

Attributes Standard
Prefix
Standard
Suffix
Major Minor
Healing Power Healing Power   Healing of Compassion
Dual attribute
Toughness Toughness Healing Power Healing Power   Giver's (armor) -
Toughness Toughness Healing Power Healing Power   - of Winter
Healing Power Healing Power Power Power   Rejuvenating of Rejuvenation
Healing Power Healing Power Vitality Vitality   Mending of Mending
Triple attribute
Toughness Toughness Condition Damage Condition Damage Healing Power Healing Power Settler's -
Toughness Toughness Boon Duration Boon Duration Healing Power Healing Power Giver's (armor) of Winter
Vitality Vitality Power Power Healing Power Healing Power - of the Shaman
Vitality Vitality Condition Damage Condition Damage Healing Power Healing Power Shaman's -
Healing Power Healing Power Power Power Toughness Toughness Cleric's of the Cleric
Healing Power Healing Power Precision Precision Vitality Vitality Magi's of the Magi
Healing Power Healing Power Toughness Toughness Condition Damage Condition Damage Apothecary's of the Apothecary
Toughness Toughness Healing Power Healing Power Vitality Vitality Nomad's -
Small [1] Bonus to:  Power Precision Toughness Vitality Condition Damage Healing Power Ferocity Celestial of the Sky
  1. The "small" bonus is 5/8 the size of a "minor" bonus for numerical attributes



Upgrade components that increase healing power Edytuj



Related consumable Edytuj

Consumables that increase Healing Power Edytuj

 Req. Level Name Healing Power Healing Power Duration (Minutes) Other Effect(s)
5 Szablon:Item icon Gain healing power equal to 1% of your vitality 30 +5% karma
5 Szablon:Item icon Gain healing power equal to 1% of your vitality. 30 +5% Karma
10 Szablon:Item icon 20 30 +10 Experience from kills
10 Szablon:Item icon 20 30 +10 experience from kills
15 Szablon:Item icon 30 30 +10 experience from kills
20 Szablon:Item icon Gain healing power equal to 2% of your vitality 30 +5% Karma
30 Szablon:Item icon 50 30 +40 vitality, +10 experience from kills
30 Szablon:Item icon 40 30 50% chance to gain health when you kill a foe. , +10 experience from kills
30 Szablon:Item icon 50 30 +40 precision, +10 experience from kills
30 Szablon:Item icon Gain healing power equal to 3% of your vitality 30 Gain healing power equal to 1% of your toughness, +5% Karma
35 Szablon:Item icon 50 45 +40 precision, +15% Experience from kills
45 Szablon:Item icon 60 30 +50 precision, +10 Experience from kills
50 Szablon:Item icon 60 30 +50 vitality, +10 experience from kills
50 Szablon:Item icon 50 30 60% chance to gain health when you kill a foe, +10 Experience from kills
50 Szablon:Item icon Gain healing power equal to 4% of your vitality 30 Gain healing power equal to 2% of your toughness, +5% Karma
60 Szablon:Item icon 80 30 +60 vitality, +10 Experience from kills
60 Szablon:Item icon 60 30 +50 condition damage, +10 Experience from kills
65 Szablon:Item icon 60 30 80% chance to gain health when you kill a foe, +10 Experience from kills
65 Szablon:Item icon Gain healing power equal to 5% of your vitality 30 Gain healing power equal to 3% of your toughness, +5% Karma
65 Szablon:Item icon 80 30 +60 precision, +10 Experience from kills
65 Szablon:Item icon 80 45 +60 precision, +15% Experience from kills
75 Szablon:Item icon 80 30 +60 condition damage, +10 Experience from kills
80 Szablon:Item icon Gain healing power equal to 6% of your vitality 30 Gain healing power equal to 4% of your toughness, +5% Karma
80 Szablon:Item icon 100 30 +70 condition damage, +10 Experience from kills
80 Szablon:Item icon 45 30 +45 to power, precision, vitality, toughness, condition damage, ferocity, +20% Magic Find, +10% Experience from kills
80 Szablon:Item icon 70 30 100% chance to gain health when you kill a foe, +10 Experience from kills
80 Szablon:Item icon 100 30 +70 vitality, +10 Experience from kills
80 Szablon:Item icon 100 30 +70 precision, +10 Experience from kills



See also Edytuj




de:Heilkraft

fr:Compassion  

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